First Name

Dakota

Last Name

G.

Bio

Dakota is a hard-working sophomore at The Buckley School with a passion for computer science and technology. She set out to learn to code in fourth grade and has since taught herself HTML, CSS, JavaScript, jQuery, Java, Python, and Ruby. Dakota's adventures in computer programming opened her eyes to other technology-related worlds and instilled in her early on a love of not just coding but graphic design and web development as well. Dakota's diverse range of interests have not served as a barrier, but as an asset, allowing her to dauntlessly tackle projects of all mediums. In fifth grade, she turned her love of journalism and programming into an online newspaper for her elementary school. As a seventh-grader, inspired by her own growing interest in entrepreneurship, she started a website called Launchd to help connect girls and young women interested in business. As a dedicated environmentalist, in eighth grade, Dakota started a brand called Wildernation to help inspire people to lead more environmentally conscious lifestyles. Also last year, Dakota entered the Google Play Change the Game Design Challenge with her game concept EcoVerse and was selected as one of five finalists nationwide. She worked with Google Play and Girls Make Games to bring EcoVerse to life, and it is now available on the Google Play Store. Now in tenth grade, she continues to pursue her passion for computing and technology. Dakota is the president of her school's Programming Club and the Programming sub-team captain on the robotics team. After finishing ninth grade as the only girl and only freshman in her AP Computer Science A class, she is now excitedly taking Algorithms and Data Structures. Dakota's love for technology and business has inspired her aspirations of becoming a tech entrepreneur; she wants to use technology to create innovation and solve global and environmental problems, and she dreams of becoming a spoken advocate for gender equality in STEM fields. Dakota wishes to study computer science in college and, until then, plans on pursuing her passions and continuing her expedition to grow her technological skills.